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Take a long look at your Marksman tree. Check
out all the amazing talents. Go ahead, get yourself
a tissue and have a good 5-10 minute cry because
you'll never use those kickin'-rad level 30+ talents.
Then realize that it's gonna be okay, get out
your talent tree, and start distributing points!
Once you start playing, you'll never regret your
spec. Besides, don't worry - you'll be dabbling
in Marksman anyway.
I do have a build that I like to
recommend; however, place your talents in the
order that makes the most sense to you. There's
not a lot of wiggle room because of the talent
requirements (ie: 5 points in this, 5 points in
that, etc.), but you should choose the path that
makes the most sense to you. In the end, you will
have 55 points in Beast Mastery and 16 points
in Marksman.
Let's start with the Beast Mastery
talents, shall we?
1. Improved Aspect of the Hawk
5/5
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Rank
1 - All normal ranged attacks have a 10% chance
to increase ranged attack speed by 3% for
12 seconds |
| Rank
2 - All normal ranged attacks have a 10% chance
to increase ranged attack speed by 6% for
12 seconds |
| Rank
3 - All normal ranged attacks have a 10% chance
to increase ranged attack speed by 9% for
12 seconds |
| Rank
4 - All normal ranged attacks have a 10% chance
to increase ranged attack speed by 12% for
12 seconds |
| Rank
5 - All normal ranged attacks have a 10% chance
to increase ranged attack speed by 15% for
12 seconds |
You must have Aspect of the Hawk
active to benefit from this talent. Really, though,
the only time you'll use another aspect is when
you use Aspect
of the Viper. The faster your attack speed,
the more chances you get to hit your target. While
the percentages may not seem like a lot and 12
seconds isn't a lot of time, you will notice a
significant difference your damage once you have
Rank 5 trained.
2. Focused Fire 2/2
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Rank
1 - All damage caused by you is increased
by 1% and the critical strike chance of Kill
Command is increased by 10% |
| Rank
2 - All damage caused by you is increased
by 2% and the critical strike chance of Kill
Command is increased by 20% |
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In order to benefit from the damage
bonus Focused Fire gives you, your pet needs to
be out and active.
3. Improved Revive Pet 2/2
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Rank
1 - Casting time reduced by 3 seconds, mana
cost reduced by 20%, and your pet is revived
with 15% more health |
| Rank
2 - Casting time reduced by 6 seconds, mana
cost reduced by 40%, and your pet is revived
with 30% more health |
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At this point, you have two choices:
1 point in Endurance Training or 1 point in Thick
Hide. I personally chose Thick Hide, but review
the benefits of both for yourself so that you
make the decision you are most comfortable with.
In the end, it comes down to +health or +armor.
4.A. Endurance
Training 1/5
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Rank
1 - Increases your pet's health by 3% |
| Rank
2 - Increases your pet's health by 6% |
| Rank
3 - Increases your pet's health by 9% |
| Rank
4 - Increases your pet's health by 12% |
| Rank
5 - Increases your pet's health by 15% |
4.B. Thick Hide 1/3
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Rank
1 - The armor rating of your pet is increased
by 7% and your armor contribution from items
is increased by 4%. |
| Rank
2 - The armor rating of your pet is increased
by 14% and your armor contribution from items
is increased by 7%. |
| Rank
3 - The armor rating of your pet is increased
by 20% and your armor contribution from items
is increased by 10%. |
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5. Aspect Mastery 1/1
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Reduces
the damage penalty of Aspect of the Viper
by 10%.
Reduces the damage done to you while Aspect
of the Monkey is active by 5%.
Increases the attack power bonus of Aspect
of the Hawk by 30%.
Combines the bonuses from Aspect of the
Monkey and Aspect of the Hawk for Aspect
of the Dragonhawk.
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This is an awesome talent that's early in the
Beast Mastery tree. It affects all the aspects
that you will frequently use as a Beast Master
Hunter.
6. Unleashed Fury 5/5
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Rank
1 - Increases your pet's damage by 3% |
| Rank
2 - Increases your pet's damage by 6% |
| Rank
3 - Increases your pet's damage by 9% |
| Rank
4 - Increases your pet's damage by 12% |
| Rank
5 - Increases your pet's damage by 15% |
The more damage your pet does, the
more threat it generates (keeping aggro off you)
and the faster things go boom.
7. Improved Mend Pet 2/2
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Rank
1 - Reduces mana cost by 10% and gives it
a 25% chance of cleansing 1 Curse, Disease,
Magic, or Poison effect each tick |
| Rank
2 - Reduces mana cost by 20% and gives it
a 50% chance of cleansing 1 Curse, Disease,
Magic, or Poison effect each tick |
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As a Beast Master, you will use
Mend Pet religiously. Curses, Disease, Magic effects,
and Poison effects can really run your pet down
in a battle. While your party members can most
likely (unless they're Leeroy Jenkins) cleanse
these things, your pet is not going to be a priority
to them and they will probably not be watching
out for your pet. It may not seem like much on
paper, but in practice, this talent will save
your pet's life - and yours, too.
9. Ferocity 5/5
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Rank
1 - Increases your pet's critical strike chance
by 3% |
| Rank
2 - Increases your pet's critical strike chance
by 6% |
| Rank
3 - Increases your pet's critical strike chance
by 9% |
| Rank
4 - Increases your pet's critical strike chance
by 12% |
| Rank
5 - Increases your pet's critical strike chance
by 15% |
Critical strike chance isn't just your friend,
it's your pet's, too! When you and your pet crit
up a storm together, your target won't even know
what hit it.
10. Intimidation 1/1
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Rank
1 - Your pet will intimidate your target,
causing high threat and stunning it for 3
seconds |
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Intimidation is such an underappreciated, underused
talent. In a battle, 3 seconds is more than enough
time for a healer to heal, a caster to get off
an attack, you to save your pet from dying, and
Prince to beat Rags at Chess.
11. Bestial Discipline 2/2
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Rank
1 - Increases your pet's Focus regeneration
by 50% |
| Rank
2 - Increases your pet's Focus regeneration
by 100% |
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Instead of having mana, your pet has focus. If
your pet's focus is empty or low, they won't be
able to bite, claw, or do any of their other specials.
12. Frenzy 5/5
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Rank
1 - Your pet has a 20% chance to gain a 30%
attack speed increase for 8 seconds after
dealing a critical strike |
| Rank
2 - Your pet has a 40% chance to gain a 30%
attack speed increase for 8 seconds after
dealing a critical strike |
| Rank
3 - Your pet has a 60% chance to gain a 30%
attack speed increase for 8 seconds after
dealing a critical strike |
| Rank
4 - Your pet has a 80% chance to gain a 30%
attack speed increase for 8 seconds after
dealing a critical strike |
| Rank
5 - Your pet has a 100% chance to gain a 30%
attack speed increase for 8 seconds after
dealing a critical strike |
Look at that... at Rank 3, after your pet crits
on your target, its attacks will have a good chance
of being faster for a whole 8 seconds. That makes
a big difference, especially if you have a damage-dealing
pet. You might be thinking, "If Frenzy is
so wonderful, Nukumi, why are we only putting
3 points in it?" You'll see, my little padawans.
You'll see.
13. Bestial Wrath 1/1
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Rank
1 - Your pet will become enraged and cause
50% additional damage for 18 seconds and cannot
be stopped unless killed |
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Show me a Hunter that doesn't love Bestial Wrath.
It's the epitome of rad Hunter skills. It's got
everything: giant, red pet; red player; X-TREME
damage; an awesome name; and fear resistence.
If you want to impress newbies, this is the trick
to pull out of your top hat. Everything will think
you're the coolest kid on the block.
This is my favorite talent, especially when I
raid or PvP. It gets my pet out of traps (combo
Bestial Wrath + Intimidation FTW), me out of danger,
smacks Fear around like no other... it's great.
14. Ferocious Inspiration 3/3
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Rank
1 - When your pet scores a critical hit, all
of your party members will have all damage
increased by 1% for 10 seconds |
| Rank
2 - When your pet scores a critical hit, all
of your party members will have all damage
increased by 2% for 10 seconds |
| Rank
3 - When your pet scores a critical hit, all
of your party members will have all damage
increased by 3% for 10 seconds |
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Hunters, by definition of their role, aren't
exactly team players, but your party will definitely
be happy with you for being a team player with
this talent. With each of your party members receiving
a 3% bonus to their damage for 10 seconds, your
party's collective damage will be increase by
15% - that could make a fight.
15. Serpent's Swiftness 5/5
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Rank
1 - Increases ranged combat attack speed by
4% and your pet's melee attack speed by 4% |
| Rank
2 - Increases ranged combat attack speed by
8% and your pet's melee attack speed by 8% |
| Rank
3 - Increases ranged combat attack speed by
12% and your pet's melee attack speed by 12% |
| Rank
4 - Increases ranged combat attack speed by
16% and your pet's melee attack speed by 16% |
| Rank
5 - Increases ranged combat attack speed by
20% and your pet's melee attack speed by 20% |
This is the perfect team enhancer.
Not only is your pet being enhanced as a tank,
your damage is being enhanced for the same percentage.
16. Invigoration 2/2
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Rank
1 - 50% chance to instantly regenerate 1%
mana when your pet scores a critical hit with
a special ability. |
| Rank
2 - 100% chance to instantly regnerate 1%
mana when your pet scores a critical hit with
a special ability. |
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Mana consumption is something we have to worry
about as Hunters. Our gear sometimes has +intellect
or +mana to it, but more often than not, we're
sacrificing +intellect/+mana for +attack power,
+crit, +agility, or +hit. Every little bit of
mana regeneration will help.
17. The Beast Within 1/1
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Rank
1 - You become enraged, causing 10% additional
damage and reducing the mana cost of all spells
by 20% for 18 seconds. The only way to stop
you is to kill you. |
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You know it, I know it, and those
gnomes down at that tavern certainly know it:
you've got a beast inside of you just beggin'
to be let out. This talent is linked to Bestial
Wrath, activating when your pet goes into a range
and making you immune to fear, pity, and remorse.
Together, you and your pet become an unstoppable
ball of angst and rage. If you'd like to intensify
the effect so you get the full immersion, I'd
recommend putting on some Linkin Park. You'll
feel incredibly angry in no time whether it's
because the lyrics sing to your soul or you just
want to punch every one of them in their boyish
faces.
18. Longevity 3/3
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Rank
1 - Reduces the cooldown of your Bestial Wrath,
Intimidation, and special pet abilities by
10%. |
| Rank
2 - Reduces the cooldown of your Bestial Wrath,
Intimidation, and special pet abilities by
20%. |
| Rank
3 - Reduces the cooldown of your Bestial Wrath,
Intimidation, and special pet abilities by
30%. |
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The quicker you can cast Bestial Wrath and your
special abilities, the more DPS you'll do.
19. Cobra Strikes 3/3
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Rank
1 - 20% chance when you critically hit with
Arcane Shot, Steady Shot, or Kill Shot to
cause your pet's next 2 special attacks to
critically hit. |
| Rank
2 - 40% chance when you critically hit with
Arcane Shot, Steady Shot, or Kill Shot to
cause your pet's next 2 special attacks to
critically hit. |
| Rank
3 - 60% chance when you critically hit with
Arcane Shot, Steady Shot, or Kill Shot to
cause your pet's next 2 special attacks to
critically hit. |
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20. Kindred Spirits 5/5
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Rank
1 - 4% increase to your pet's damage and a
2% increase to you and your pet's movement
speed while your pet is out with you. |
| Rank
2 - 8% increase to your pet's damage and a
4% increase to you and your pet's movement
speed while your pet is out with you. |
| Rank
3 - 12% increase to your pet's damage and
a 6% increase to you and your pet's movement
speed while your pet is out with you. |
| Rank
4 - 16% increase to your pet's damage and
a 8% increase to you and your pet's movement
speed while your pet is out with you. |
| Rank
5 - 20% increase to your pet's damage and
a 10% increase to you and your pet's movement
speed while your pet is out with you. |
21. Beast Mastery 1/1
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You
master the art of Beast Training, enabling
you to tame exotic pets and increasing your
total amount of pet points by 4. |
With this talent, you can have your very own
devilsaur,
silithid,
chimaera,
core
hound, spirit
beast, worm,
or rhino.
Who's at the door? Mr. Marksman!
I'd almost forgotten about you!
1. Lethal Shots 5/5
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Rank
1 - Increases your critical strike chance
with ranged weapons by 1% |
| Rank
2 - Increases your critical strike chance
with ranged weapons by 2% |
| Rank
3 - Increases your critical strike chance
with ranged weapons by 3% |
| Rank
4 - Increases your critical strike chance
with ranged weapons by 4% |
| Rank
5 - Increases your critical strike chance
with ranged weapons by 5% |
The more crit chance you've got,
the better shot at getting a critical strike you
have. Critical strikes make a huge different for
you and your group. If every few hits gets you
a critical strike, you'll be topping the DPS charts
in no time.
Okay, now that we've got the essential
Marksman skill, it's over to Beast Mastery.
2. Focused Aim 3/3
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Rank
1 - Reduces the pushback suffered from damaging
attacks while casting Steady Shot by 23% and
increases your chance to hit by 1%. |
| Rank
2 - Reduces the pushback suffered from damaging
attacks while casting Steady Shot by 46% and
increases your chance to hit by 2%. |
| Rank
3 - Reduces the pushback suffered from damaging
attacks while casting Steady Shot by 70% and
increases your chance to hit by 3%. |
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The real benefit with Focused Aim is that you
get +hit, which is extremely important when you
are running instances/raiding. At level 70, Hunters
were aiming for 100 hit rating. At level 80, I'm
thinking we should be aiming for 130-150 hit rating.
3. Mortal Shots 5/5
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Rank
1 - Increases your ranged weapon critical
strike damage bonus by 6% |
| Rank
2 - Increases your ranged weapon critical
strike damage bonus by 12% |
| Rank
3 - Increases your ranged weapon critical
strike damage bonus by 18% |
| Rank
4 - Increases your ranged weapon critical
strike damage bonus by 24% |
| Rank
5 - Increases your ranged weapon critical
strike damage bonus by 30% |
Whether you decide to follow my
build recommendation exactly or modify it to your
own tastes, keep in mind one thing: jumping around
too much will gimp your Hunter. Beast Mastery,
Marksman, and Survival all have really awesome
talents to choose from. It's very hard to pick
and choose, but it's gotta be done. If you dabble
too much, you won't receive many benefits from
any of the trees. It's safe to assume that you
want between 35 and 40+ talents in your primary
tree and 10-20 in your secondary tree.
4. Careful Aim 3/3
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Rank
1 - Your ranged attack power is inceased by
an amount equal to 33% of your total intellect. |
| Rank
2 - Your ranged attack power is inceased by
an amount equal to 66% of your total intellect. |
| Rank
3 - Your ranged attack power is inceased by
an amount equal to 100% of your total intellect. |
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